We do our best to give you all information you need. Use the Search menu to search for the page you are looking for. The most used pages are on the side menu or in the Popular Pages page.

Do you miss important stuff or do you have suggestions? Let us know via Discord or in-game. Thank you for using our Wiki!

Main page/Skill guides/Regular mode/Agility

From GrinderScape Wiki
Jump to: navigation, search
AGILITY.png

General Information

Agility is a skill which gives access to various shortcuts around Grinderscape. Other benefits of the skill include faster run energy restoration and the ability to obtain the graceful outfit.

Gnome Stronghold

  • The Gnome Stronghold Agility Course is the Agility course that most players will start at when planning on training their Agility. This course has no requirements to access and is very easy to follow. Additionally, it is impossible to fail any of the obstacles at this course, so it is not necessary to bring any food. However, some energy potions, super energy potions or stamina potions may be helpful for faster training. You can start here at level 1 agility.

XqkzNKO.png


These xp rates are based on a maxed player.


Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Log balance 900 600 900 300 900 300 900
Obstacle net 1 450 300 450 150 450 150 450
Tree branch 1 450 300 450 150 450 150 450
Balancing rope 750 500 750 250 750 250 750
Tree branch 2 525 350 525 175 525 175 525
Obstacle net 2 1,650 300 1,650 150 1,650 150 1,650
Obstacle pipe 1,050 1,500 1,050 750 1,050 750 1,050
Exp per lap 5,775 3,850 5,775 1,925 5,775 1,925 5,775

Barbarian Outpost

  • The Barbarian Outpost Agility Course consists of eight obstacles that players can pass in return for Agility experience. Some of the obstacles can be failed by the player, resulting in small amounts of damage. Players with higher Agility have a higher success rate at passing the obstacles, with players unable to fail obstacles at level 93. You can start here at level 35 agility.

BZt8PIx.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Ropeswing 1,200 800 1,200 400 1,200 400 1,200
Log balance 1,350 900 1,350 450 1,350 450 1,350
Obstacle net 1,350 900 1,350 450 1,350 450 1,350
Balancing ledge 1,350 900 1,350 450 1,350 450 1,350
Crumbling wall 750 500 750 250 750 250 750
Crumbling wall 2 750 500 750 250 750 250 750
Crumbling wall 3 4,500 3,000 4,500 1,500 4,500 1,500 4,500
Exp per lap 11,250 7,500 11, 3,750 11,250 3,750 11,250

Draynor Rooftop

  • The Draynor Village Rooftop Agility course can be started by climbing the Rough Wall next to the wheat field north of Draynor's bank and is finished by climbing down a crate off of Ned's house. It is possible to fail the Cross Tightrope 1 and Balance Narrow Wall obstacles during the course, though the chance of failure is low.

MSzi2Oa.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Rough wall 75 50 75 25 75 25 75
Tightrope 120 80 120 40 120 40 120
Tightrope 2 105 70 105 35 105 35 105
Narrow wall 105 70 105 35 105 35 105
Wall 150 100 150 50 150 50 150
Gap 60 40 60 20 60 20 60
Crate 1,800 1,200 1,800 600 1,800 600 1,800
Exp per lap 2,415 1,610 2,415 805 2,415 805 2,415

Al Kharid Rooftop

  • The Al Kharid Rooftop Agility course can be started by climbing the Rough Wall on the north side of Ellis the Tanner's building and is finished by jumping off a building east of the scimitar shop. Players get 180 experience points from completing the course, which is more evenly spread throughout the course, unlike other agility courses. It is possible to fail the Cross Tightrope 1 and Teeth-grip Zip Line obstacles during the course.

BB6z7lw.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Rough wall 150 100 150 50 150 50 150
Tightrope 450 300 450 150 450 150 450
Cable 600 400 600 200 600 200 600
Zipline 600 400 600 200 600 200 600
Tropical tree 150 100 150 50 150 50 150
Roof top beams 75 50 75 250 75 250 75
Tightrope 2 225 150 225 75 225 75 225
Gap 3,150 2,100 3,150 1,050 3,150 1,050 3,150
Exp per lap 5,400 3,600 5,400 1,800 5,400 1,800 5,400

Varrock Rooftop

  • The Varrock Rooftop Agility course can be started by climbing the Rough Wall on the east side of the General Store and is finished by jumping off the house south of Lowe's Archery shop. It is possible to fail during Cross Clothes Line and Balance Wall.

9BUNOHm.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Rough wall 180 120 180 60 180 60 180
Clothes line 315 210 315 105 315 105 315
Gap 255 170 255 85 255 85 255
Wall 375 250 375 125 375 125 375
Gap 2 135 90 135 45 135 45 135
Gap 3 330 220 330 110 330 110 330
Gap 4 60 40 60 20 60 20 60
Ledge 45 30 45 15 45 15 45
Edge 1,875 1,250 1,875 625 1,875 625 1,875
Exp per lap 3,570 2,380 3,570 1,190 3,570 1,190 3,570

Canfis Rooftop

  • The Canifis Rooftop Agility Course can be started by climbing the Tall Tree just north of the bank and is finished by jumping off the north side of the bank. There are 2 failable obstacles in this agility course. The first is the jump between the tanner and the general store (Jump Gap 3) and the second is the jump from the inn to the bank (Jump Gap 5).

1BD5Rbw.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Tall tree 150 100 150 50 150 50 150
Gap 120 80 120 40 120 40 120
Gap 2 120 80 120 40 120 40 120
Gap 3 150 100 150 50 150 50 150
Gap 4 120 80 120 40 120 40 120
Pole-vault 150 100 150 50 150 50 150
Gap 5 165 110 165 55 165 55 165
Gap 6 3,600 2,400 3,600 1,200 3,600 1,200 3,600
Exp per lap 4,575 3,050 4,575 1,525 4,575 1,525 4,575

Falador Rooftop

  • The Falador Rooftop Agility Course can be started by climbing the south side wall of the house directly east of the Mining Guild in Falador. Marks of grace can spawn on any of the accessible roofs with flat portions, excluding the first and last roofs and the most western roof of the Mining Guild. It's possible to fail during the "Hand Holds" and "Tightrope 2" sections.

7qg4yII.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Rough wall 120 80 120 40 120 40 120
Tightrope 255 170 255 85 255 85 255
Hand holds 675 450 675 225 675 225 675
Gap 300 200 300 100 300 100 300
Gap 2 300 200 300 100 300 100 300
Tightrope 2 675 450 675 225 675 225 675
Tightrope 3 600 400 600 200 600 200 600
Gap 3 375 250 375 125 375 125 375
Ledge 150 100 150 50 150 50 150
Ledge 2 150 100 150 50 150 50 150
Ledge 3 150 100 150 50 150 50 150
Ledge 4 150 100 150 50 150 50 150
Edge 6,600 4,400 6,600 2,200 6,600 2,200 6,600
Exp per lap 10,500 7,000 10,500 3,500 10,500 3,500 10,500

Seers Rooftop

  • The Seers' Village Rooftop Agility Course can be started by climbing up the wall near the entrance of Seer's Village bank and is finished by jumping off the roof of the church, by the Yew trees. There are two locations where the player may fail; Jump Gap 1 and Tightrope Walk. Players who are constantly failing obstacles can take advantage of the altar in the church at the end of the course by having the Rapid Heal prayer active at all times.

z7MP001.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Wall 675 450 675 225 675 225 675
Gap 1 300 200 300 100 300 100 300
Tightrope 300 200 300 100 300 100 300
Gap 2 525 350 525 175 525 175 525
Gap 3 225 150 225 75 225 75 225
Edge 8,550 5,700 8,550 2,850 8,550 2,850 8,550
Exp per lap 10,575 7,050 10,575 3,525 10,575 3,525 10,575

Pollnivneach Rooftop

  • The Pollnivneach Rooftop Agility Course can be started by climbing on the Basket just north-west of the bar south of Pollnivneach and is finished by jumping off the Drying line, north of the city.

3wmPB6R.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Basket 150 100 150 50 150 50 150
Market stall 675 450 675 225 675 225 675
Gap 525 350 525 175 525 175 525
Tree 1,125 750 1,125 375 1,125 375 1,125
Rough wall 75 50 75 25 75 25 75
Monkey bars 825 550 825 275 825 275 825
Tree 2 900 600 900 300 900 300 900
Drying line 13,350 8,900 13,350 4,450 13,350 4,450 13,350
Exp per lap 18,600 12,400 18,600 6,200 18,600 6,200 18,600

Rellekka Rooftop

  • At level 85 Agility, players stops failing at the first tightrope. At level 89 Agility, players stop failing the second leap gap too, thus never failing on the course.

V2f1sK2.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Rough wall 300 200 300 100 300 100 300
Gap 450 300 450 150 450 150 450
Tightrope 600 400 600 200 600 200 600
Gap 2 & tightrope 2 1,275 850 1,275 425 1,275 425 1,275
Gap 3 375 250 375 125 375 125 375
Tightrope 3 1,575 1,050 1,575 525 1,575 525 1,575
Pile of fish 7,125 4,750 7,125 2,375 7,125 2,375 7,125
Exp per lap 11,700 7,800 11,700 3,965 11,700 3,965 11,700

Ardounge Rooftop

  • The Ardougne Rooftop Agility course can be started by climbing the Wooden Beams outside of the house next to the Gem stall in the southeast corner of the marketplace in East Ardougne. Being the last rooftop course, it has a very high chance of spawning marks of grace, as well as having the highest experience rate per hour.

rHKjrMA.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Wooden beams 645 430 645 215 645 215 645
Gap 975 650 975 325 975 325 975
Plank 750 500 750 250 750 250 750
Gap 2 315 210 315 105 315 105 315
Gap 3 420 280 420 140 420 140 420
Steep roof 855 570 855 285 855 285 855
Gap 4 7,935 5,290 7,935 2,645 7,935 2,645 7,935
Exp per lap 11,895 7,930 11,895 3,965 11,895 3,965 11,895

Brimhaven Area

  • The Brimhaven Agility Arena is very different to other Agility courses. Instead of running laps around obstacle courses, the Brimhaven Agility Arena sets players the objective to tag ticket dispensers for Agility arena tickets. The Brimhaven Agility Arena consists of 25 pillars, with adjacent pillars being connected via Agility obstacles. 24 of these pillars contain a Ticket Dispenser. Every minute, one of these Ticket Dispensers will be activated, and the player should try to find their way to this activated dispenser by traversing the Agility obstacles as quickly as possible.

rHICpeZ.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Rope swing 300 200 300 100 300 100 300
Pillar 270 180 270 90 270 90 270
Low wall 120 80 120 40 120 40 120
Log balance 180 120 180 60 180 60 180
Balancing ledge 240 160 240 80 240 80 240
Balancing rope 150 100 150 50 150 50 150
Monkey bars 210 140 210 70 210 70 210
Plank 180 120 180 60 180 60 180
Hand holds 270 180 270 90 270 90 270
Darts 0 0 0 0 0 0 0
Spinning blades 0 0 0 0 0 0 0
Floor spikes 0 0 0 0 0 0 0
Pressure pad 0 0 0 0 0 0 0
Blade 0 0 0 0 0 0 0
Exp per lap 1,920 1,280 1,920 1,060 1,920 1,060 1,920

Pyramid Agility

  • On this course players start at the bottom of a pyramid with the goal of reaching the top, where they are able to collect the pyramid top. Before reaching the top, players will have to successfully traverse each of the five layers of the pyramid. These layers are filled with obstacles however, forcing the player back to the previous layer upon failing to pass them.

skBxrLt.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Low wall 375 250 375 125 375 125 375
Ledge 375 250 375 125 375 125 375
Plank 825 550 825 275 825 275 825
Gap 825 550 825 275 825 275 825
Ledge 2 825 550 825 275 825 275 825
Gap 2 825 550 825 275 825 275 825
Gap 3 825 550 825 275 825 275 825
Gap 4 825 550 825 275 825 275 825
Ledge 3 375 250 375 125 375 125 375
Low wall 2 375 250 375 125 375 125 375
Gap 5 875 550 825 275 825 275 825
Low wall 3 375 250 375 125 375 125 375
Ledge 4 375 250 375 125 375 125 375
Gap 6 825 550 825 275 825 275 825
Plank 2 825 550 825 275 825 275 825
Gap 7 825 550 825 275 825 275 825
Low wall 4 375 250 375 125 375 125 375
Gap 8 825 550 825 275 825 275 825
Low wall 5 375 250 375 125 375 125 375
Gap 9 825 550 825 275 825 275 825
Exp per lap 12,900 8,600 12,900 4,300 12,900 4,300 12,900

Wilderness Agility

  • You can start here at level 52 agility. Wilderness agility has the fastest xp, but it's a risk because you can be killed by players.

yMU0FRG.png

Obstacle name Regular Mode Classic icon.png Classic Ironman icons.gif Ironman Realism.png Realism One Life.png One Life Pure.png Pure/Master Spawn Mode.png Spawn
Obstacle pipe 3,900 2,600 3,900 1,300 3,900 1,300 3,900
Ropeswing 3,600 2,400 3,600 1,200 3,600 1,200 3,600
Stepping stone 3,000 2,000 3,000 1,000 3,000 1,000 3,000
Log balance 3,150 2,100 3,150 1,050 3,150 1,050 3,150
Rocks 16,950 11,300 16,950 5,650 16,950 5,650 16,950
Exp per lap 30,600 20,400 30,600 10,200 30,600 10,200 30,600

Agility Master

Image Name Location Rewards
RnoQtwc.png Cap'n Izzy No-Beard Brimhaven Agility After completing your Agility task you have the option to receive Agility points or Coins.

Useful items and boosts

The hourly bonus skill gives you 50% more agility xp for 1 hour. Quest tab > the "i" icon to see what the current hourly bonus skill is. Refresh the page to be sure you have the right one.

Zq9dhtX.png

Item/Boost Image Effect How to obtain?
Voting Bonus Voteticket.png Gives you 25% more agility xp for 1 hour When you redeem your vote, you will get a boost xp for 1 hour. See here how to vote
Graceful Graceful.gif Set effect of +20% XP You can obtain the Graceful Set by buying it Agility master or Grace's Graceful clothing store
Mastery skillcape Skillcape.gif 25 % XP boost (5% hood, 20% cape) You can obtain the Agility cape from the agility store at Brimhaven agility arena
Boots of lightness Bootsoflightness.png +5% XP & Weight reduction You can obtain them from Grace's clothing store
Penance gloves Penancegloves.png +5% XP & Weight reduction You can obtain them from Grace's clothing store
Spotted/Spottier Cape Spottedcape.png Spottiercape.png +5% bonus XP You can obtain them from Grace's clothing store
Agility tome (1) Agility tome.png Gives you 1 million experience Buy it from Cap'n Izzy No-Beard for 1,500 agility points, from the slayer shop for 50 slayer points or from players
Agility tome (10) Agility tome 10.png Gives you 10 million experience Buy it from the premium shop or players
Remember that ironmen are not able to buy tomes from the premium shop and the slayer master.

Agility Shops

The " Agility Ticket Shop " can be found at home next to the Prayer Altar. This shop only accepts agility tickets as currency!

Agility ticket shop.png

The " Master Agility Store " can be found at Brimhaven Area inside the Skilling teleports. This shop only accepts Agility points as currency!

Master agility store.png

The " Grace's Graceful Clothing shop " can be found at Barbarian Outpost inside the Skilling teleports. This shop only accepts Marks of Grace as currency!

Grace shop.png

Skilling pet

You are able to obtain Giant Squirrel once completed a full lap on any agility course.

KkSpqbL.png