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Main page/Skill guides/Ironman modes/Defence
Defence is one of the primary combat skills that grants players protection in all forms of combat. Many pures avoid training Defence as they want to get a lower Combat level than usual, while focusing all attention on increasing their max hit.
The higher your Defence level, the fewer successful blows an opponent will land against the player, this applies to all combat styles used against the player. Defence is thus a vital skill for enduring attacks for long periods of time, and can be extremely helpful against opponents with high Attack, Ranged, or Magic. Defence does not affect the amount of damage taken when a successful attack is landed on the player.
A higher Defence level also allows a player to equip stronger equipment, as most pieces of armour have a Defence level requirement.
Contents
Defence Training Styles
Melee weapons vary in their attack styles. Some have four options, with a controlled option, while others have only three options.
Defencive
The Defencive combat style is usually the bottom right option of the combat interface if there are 4 options, or the bottom left option if there are 3 options. Using the Defencive style provides a boost to your Defence level.
Controlled
The Controlled combat style is usually the bottom left option of the combat style interface if there are 4 options, or the top right option if there are 3. Using the controlled style provides a boost to your Attack, Strength and Defence levels. This attack style is only available in some melee weapons.
Getting armour
As an ironman you can't buy armour from the shops or players. There are a few options to get good gear:
- Get armour from drops
- Get armour from Donating (premium points)
- Get armour from the blood money shop
Donating
Where to Train
Rock Crab
The best place to start training any combat skill at a low level is at Rock Crabs.
To get here click on "Training Teleports" in the spell book,
Then select "Combat Training" for the category, and then "Rock Crabs Area"
Here you will find the Rock crabs that can be killed in order to start levelling up your combat stats. Start killing these until you feel you have a high enough Attack level to move on to killing other monsters such as Hill Giants, in Edgeville Dungeon or Yaks on Neitiznot (South).
Bandits
For players with higher levels, the best place train would be at the Bandits Camp, in the desert.
To get here click on "Training Teleports" in the spell book,
Then select "Combat Training" for the category, and then "Bandits Camp"
Here you will find a large amount of Bandits that will automatically attack anyone who is wearing Saradomin or Zamorak equipment, allowing for easy AFK experience.
An easy god item to obtain are the god capes from the mage bank. To get these simply teleport to the mage bank, in the 'Player Killing' category, when you arive, enter the pool and then follow the path north. Pray at one of the three statues, if you got the Guthix cape, choose another statue.
Once you have a Zamorak/Saradomin item, simply wear it and the bandits will attack you.
Slayer
If you are planning on training all your skills, it might help to do slayer at the same time as training combat. You can find a Slayer guide here.....
Defence Boosts
Items that you may use to increase the defence skill:
Picture | Item | Benefits |
---|---|---|
Defence potion | Boosts Defense by 10% + 3 levels | |
Super Defence | Boosts Defense by 15% + 5 levels | |
Saradomin brew | Restores lifepoints by 15% and boosts defense by 18% + 2, but lowers attack, strength, ranged, and magic by 10% + 1. | |
Super Combat Potion | Combines the effects of Super attack, Super strength and Super defence potions into one and stays boosted for 5 minutes. |
The Skilling cape
If you reach level 99, you will get the skillcape and hood automatically. When you lost it, you can get it from the skillcape store for 27m or the (t) for 45m. Run to north west of Edgeville bank or use ::shops and run west to get there. The skilling cape doesn't give more xp.