Alchemical Hydra
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Difficulty: Hard

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Combat level | 426 |
---|---|
Always drops | Hydra Bones, Blood Money |
Combat info | |
Hitpoints | 1100 |
Aggressive | Yes |
Poisonous | Yes |
Weakness | Stab, Range |
Max hits | |
Melee | N/A |
Ranged | 26 |
Magic | 25 |
Contents
[hide]About
Alchemical Hydra is a lvl 426 boss located in Mount Karuulm. Hydra uses two primary attack styles, magic and range. Both styles can hit twice and do massive damage if not prayed against. He fights in 4 different phases, each signified by a different color.
Hydra is a good boss to kill if you are wanting to farm items to sell to the "OSRS Shop" for raw money instead of selling to players and is the main drop source of the Scythe of Vitur (uncharged).
Getting There

After your teleport you have to walk to the north, thereafter the east and finally to the north. There you can enter the door to kill Hydra.
Mechanics
Main Attacks
- Phase 1: Range, Mage, Poison
- Phase 2: Range, Mage, Lightning (stuns you in place)
- Phase 3: Range, Mage, Fire. 2 walls put up and fire that chases you around requiring you to walk.
- Phase 4: Range, Mage, Poison
What To Do

Phase 1:

When you first enter the instance, you're going to want to run to the east wall next to the big liquid container while praying range. This will position Hydra on the red pool that will disable his defences. Once you've gotten there, you'll run north and stop 2 tiles away from the wall (spot 2 in the image below). You'll stand here until he phases.
Phase 2:

Once you've gotten Hydra to around 800HP, you'll want to move to the north wall (spot 3 in the image below) to pull Hydra over the green pool to remove his defences. In this phase, he will summon lightning. Once he does, you'll run west along the wall to the final liquid container (spot 4). Doing this, you'll dodge the lightning. You'll stand here until he phases.
Phase 3:

Once you've gotten Hydra to 550HP, he'll phase to red. Once he phases, you'll move Hydra over the blue pool to remove his defences. In this phase, he will shoot 2 fire walls based on where you're standing. Once he's finished with that, he will put fire on you that requires you to move around. You will want to turn run off and walk until that disappears.
Phase 4:

At his last 25% of HP, he will go to his "Jad Phase". In this phase, he will switch the attack type he does from range to mage and back. You'll need to prayer swap to deflect the damage. After his fourth attack, he'll do a poison attack similar to phase 1.
Inventory & Prayer
Inventory

Prayer


- 1x Range Potion
- 1x Antidote++ (or other antipoison)
- 2 Prayer (or restore) Potions
- 10x Main food (Sharks, Mantas, Anglers, etc)
- 10x Karambwans
Video
Gear Setup
Max Setup | Mid Setup | Low Setup | Very Low Setup | |
Head | ![]() |
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Torso | ![]() |
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Legs | ![]() |
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Gloves | ![]() |
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Boots | ![]() |
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Amulet | ![]() |
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Ring | ![]() |
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Cape | ![]() |
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Offhand | N/A | ![]() |
N/A | ![]() |
Weapon | ![]() |
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Spec Weapon | N/A | ![]() |
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Ammunition slot | ![]() |
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Drop Table
Item | Image | Ammount | Drop Rate |
---|---|---|---|
Black d'hide chaps | ![]() |
1 | 1 : 5 |
Water rune | ![]() |
89 | 1 : 5 |
Fire rune | ![]() |
86 | 1 : 5 |
Law rune | ![]() |
59 | 1 : 5 |
Death rune | ![]() |
60 | 1 : 5 |
Coins | ![]() |
4000k | 1 : 5 |
Monkfish | ![]() |
1 | 1 : 5 |
Battlestaff | ![]() |
1 | 1 : 5 |
Water battlestaff | ![]() |
1 | 1 : 5 |
Fire battlestaff | ![]() |
1 | 1 : 5 |
Rune kiteshield | ![]() |
1 | 1 : 5 |
Rune platebody | ![]() |
1 | 1 : 5 |
Mystic robe bottom | ![]() |
1 | 1 : 5 |
Dragon longsword | ![]() |
1 | 1 : 5 |
Irit seed | ![]() |
1 | 1 : 5 |
Toadflax seed | ![]() |
1 | 1 : 5 |
Avantoe seed | ![]() |
1 | 1 : 5 |
Cactus seed | ![]() |
1 | 1 : 5 |
Belladonna seed | ![]() |
1 | 1 : 5 |
Grimy guam leaf | ![]() |
1 | 1 : 5 |
Grimy marrentill | ![]() |
1 | 1 : 5 |
Grimy harralander | ![]() |
1 | 1 : 5 |
Grimy tarromin | ![]() |
1 | 1 : 5 |
Grimy ranarr weed | ![]() |
1 | 1 : 5 |
Grimy irit leaf | ![]() |
1 | 1 : 5 |
Grimy cadantine | ![]() |
1 | 1 : 5 |
Grimy ranarr weed (Noted) | ![]() |
3 | 1 : 5 |
Grimy torstol (Noted) | ![]() |
3 | 1 : 5 |
Super combat potion (1) | ![]() |
1 | 1 : 5 |
Super restore (1) | ![]() |
1 | 1 : 5 |
Dragon bones (Noted) | ![]() |
5 | 1 : 5 |
Emerald bolt tips | ![]() |
20 | 1 : 5 |
Ruby bolt tips | ![]() |
20 | 1 : 5 |
Diamond bolt tips | ![]() |
20 | 1 : 5 |
Brimstone key | ![]() |
1 | 1 : 5 |
Dragon knife (p++) | ![]() |
400 | 1 : 10 |
Dragon thrownaxe | ![]() |
400 | 1 : 12 |
Hydra's eye | ![]() |
1 | 1 : 12 |
Hydra's heart | ![]() |
1 | 1 : 12 |
Hydra's fang | ![]() |
1 | 1 : 12 |
Hydras tail | ![]() |
1 | 1 : 12 |
Hydra's claw | ![]() |
1 | 1 : 12 |
Black tourmaline core | ![]() |
1 | 1 : 12 |
Onyx bolt tips | ![]() |
30 | 1 : 15 |
Ferocious gloves | ![]() |
1 | 1 : 18 |
Scythe of vitur | ![]() |
1 | 1 : 48 |
Ikkle hydra | ![]() |
1 | 1 : 98 |
Clue scroll (Elite) | ![]() |
1 | 1 : 147 |
Clue scroll (Hard) | ![]() |
1 | 1 : 147 |