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Main page/Skill guides/Ironman modes/Agility

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General Information

Agility is a skill which gives access to various shortcuts around Grinderscape. Other benefits of the skill include faster run energy restoration and the ability to obtain the graceful outfit.


Gnome Stronghold

  • The Gnome Stronghold Agility Course is the Agility course that most players will start at when planning on training their Agility. This course has no requirements to access and is very easy to follow. Additionally, it is impossible to fail any of the obstacles at this course, so it is not necessary to bring any food. However, some energy potions, super energy potions or stamina potions may be helpful for faster training. You can start here at level 1 agility.

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Obstacle name Experience gained
Log balance 1,218
Obstacle net 1 609
Tree branch 1 609
Balancing rope 1,015
Tree branche 2 696
Obstacle net 2 609
Obstacle pipe 3,045
Total xp for 1 round 7,801


Barbarian Outpost

  • The Barbarian Outpost Agility Course consists of eight obstacles that players can pass in return for Agility experience. Some of the obstacles can be failed by the player, resulting in small amounts of damage. Players with higher Agility have a higher success rate at passing the obstacles, with players unable to fail obstacles at level 93. You can start here at level 35 agility.

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Obstacle name Experience gained
Ropeswing 1,624
Log balance 1,827
Obstacle net 1,827
Balancing ledge 1,827
Crumbling wall 1,015
Crumbling wall 2 1,015
Crumbling wall 3 6,090
Total xp for 1 round 15,225


Draynor Rooftop

  • The Draynor Village Rooftop Agility course can be started by climbing the Rough Wall next to the wheat field north of Draynor's bank and is finished by climbing down a crate off of Ned's house. It is possible to fail the Cross Tightrope 1 and Balance Narrow Wall obstacles during the course, though the chance of failure is low.

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Obstacle name Experience gained
Rough wall 87
Tightrope 145
Tightrope 2 116
Narrow wall 116
Wall 203
Gap 58
Crate 2,494
Total xp for 1 round 3,219


Al Kharid Rooftop

  • The Al Kharid Rooftop Agility course can be started by climbing the Rough Wall on the north side of Ellis the Tanner's building and is finished by jumping off a building east of the scimitar shop. Players get 180 experience points from completing the course, which is more evenly spread throughout the course, unlike other agility courses. It is possible to fail the Cross Tightrope 1 and Teeth-grip Zip Line obstacles during the course.

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Obstacle name Experience gained
Rough wall 203
Tightrope 609
Cable 812
Zipline 812
Tropical tree 203
Roof top beams 87
Tightrope 2 290
Gap 3,944
Total xp for 1 round 6,148


Varrock Rooftop

  • The Varrock Rooftop Agility course can be started by climbing the Rough Wall on the east side of the General Store and is finished by jumping off the house south of Lowe's Archery shop. It is possible to fail during Cross Clothes Line and Balance Wall.

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Obstacle name Experience gained
Rough wall 232
Clothes line 406
Gap 319
Wall 493
Gap 2 174
Gap 3 435
Gap 4 58
Ledge 58
Edge 2,523
Total xp for 1 round 7,698


Canfis Rooftop

  • The Canifis Rooftop Agility Course can be started by climbing the Tall Tree just north of the bank and is finished by jumping off the north side of the bank. There are 2 failable obstacles in this agility course. The first is the jump between the tanner and the general store (Jump Gap 3) and the second is the jump from the inn to the bank (Jump Gap 5).

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Obstacle name Experience gained
Tall tree 203
Gap 145
Gap 2 145
Gap 3 203
Gap 4 145
Pole-vault 203
Gap 5 203
Gap 6 5,075
Total xp for 1 round 6,177


Falador Rooftop

  • The Falador Rooftop Agility Course can be started by climbing the south side wall of the house directly east of the Mining Guild in Falador. Marks of grace can spawn on any of the accessible roofs with flat portions, excluding the first and last roofs and the most western roof of the Mining Guild. It's possible to fail during the "Hand Holds" and "Tightrope 2" sections.

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Obstacle name Experience gained
Rough wall 145
Tightrope 319
Hand holds 899
Gap 406
Gap 2 406
Tightrope 2 899
Tightrope 3 812
Gap 3 493
Ledge 203
Ledge 2 203
Ledge 3 203
Ledge 4 203
Edge 9,135
Total xp for 1 round 14,326


Seers Rooftop

  • The Seers' Village Rooftop Agility Course can be started by climbing up the wall near the entrance of Seer's Village bank and is finished by jumping off the roof of the church, by the Yew trees. There are two locations where the player may fail; Jump Gap 1 and Tightrope Walk. Players who are constantly failing obstacles can take advantage of the altar in the church at the end of the course by having the Rapid Heal prayer active at all times.

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Obstacle name Experience gained
Wall 899
Gap 1 406
Tightrope 406
Gap 2 696
Gap 3 290
Edge 11,571
Total xp for 1 round 14,268


Pollnivneach Rooftop

  • The Pollnivneach Rooftop Agility Course can be started by climbing on the Basket just north-west of the bar south of Pollnivneach and is finished by jumping off the Drying line, north of the city.

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Obstacle name Experience gained
Basket 203
Market stall 899
Banner 1,305
Gap 696
Tree 1,508
Rough wall 87
Monkey bars 1,102
Tree 2 1,218
Drying line 18,154
Total xp for 1 round 25,172


Rellekka Rooftop

  • At level 85 Agility, players stops failing at the first tightrope. At level 89 Agility, players stop failing the second leap gap too, thus never failing on the course.

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Obstacle name Experience gained
Rough wall 406
Gap 609
Tightrope 812
Gap 2 & tightrope 2 1,711
Gap 3 493
Tightrope 3 2,117
Pile of fish 9,628
Total xp for 1 round 15,776


Ardounge Rooftop

  • The Ardougne Rooftop Agility course can be started by climbing the Wooden Beams outside of the house next to the Gem stall in the southeast corner of the marketplace in East Ardougne. Being the last rooftop course, it has a very high chance of spawning marks of grace, as well as having the highest experience rate per hour.

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Obstacle name Experience gained
Wooden beams 870
Gap 1,305
Plank 1,015
Gap 2 406
Gap 3 551
Steep roof 1,131
Gap 4 10,730
Total xp for 1 round 16,008


Brimhaven Area

  • The Brimhaven Agility Arena is very different to other Agility courses. Instead of running laps around obstacle courses, the Brimhaven Agility Arena sets players the objective to tag ticket dispensers for Agility arena tickets. The Brimhaven Agility Arena consists of 25 pillars, with adjacent pillars being connected via Agility obstacles. 24 of these pillars contain a Ticket Dispenser. Every minute, one of these Ticket Dispensers will be activated, and the player should try to find their way to this activated dispenser by traversing the Agility obstacles as quickly as possible.

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Obstacle name Experience gained
Rope swing 406
Pillar 348
Low wall 145
Log balance 232
Balancing ledge 319
Balancing rope 203
Monkey bars 261
Plank 232
Hand holds 348


Pyramid Agility

  • On this course players start at the bottom of a pyramid with the goal of reaching the top, where they are able to collect the pyramid top. Before reaching the top, players will have to successfully traverse each of the five layers of the pyramid. These layers are filled with obstacles however, forcing the player back to the previous layer upon failing to pass them.

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Obstacle name Experience gained
Low wall 493
Ledge 493
Plank 1,102
Gap 1,102
Ledge 2 1,102
Gap 2 1,102
Gap 3 1,102
Gap 4 1,102
Ledge 3 493
Low wall 2 493
Gap 5 1,102
Low wall 3 493
Ledge 4 493
Gap 6 1,102
Plank 2 1,102
Gap 7 1,102
Low wall 4 493
Gap 8 1,102
Low wall 5 493
Gap 9 1,102
Total xp for 1 round 17,168


Wilderness Agility

  • You can start here at level 52 agility. Wilderness agility has the fastest xp, but it's a risk because you can be killed by players.

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Obstacle name Experience gained
Obstacle pipe 5,278
Ropeswing 4,872
Stepping stone 4,060
Log balance 4,263
Rocks 22,533
Total xp for 1 round 41,006

Agility Master

Image Name Location Rewards
RnoQtwc.png Cap'n Izzy No-Beard Brimhaven Agility After completing your Agility task you have the option you recieve Agility points or Coins.

Bonus Experience

Watch the order of the hourly bonus skills to see when agility is the hourly bonus skill.

Item/Boost Effect How to obtain?
Hourly Bonus +50% XP You have to wait until the Agility bonus starts. You can see the list here.
Voting Bonus Voteticket.png Gives you 25% more agility xp for 1 hour When you redeem your vote, you will get a boost xp for 1 hour. See here how to vote
Graceful Graceful.gif Set effect of +20% XP You can obtain the Graceful Set by buying it Agility master or Grace's Graceful clothing store
Mastery skillcape Skillcape.gif 25 % XP boost (5% hood, 20% cape) YYou can obtain the Agility cape from the agility store at Brimhaven agility arena
Boots of lightness Bootsoflightness.png +5% XP & Weight reduction You can obtain from Grace's clothing store
Penance gloves Penancegloves.png +5% XP & Weight reduction You can obtain from Grace's clothing store
Spotted/Spottier Cape Spottedcape.png Spottiercape.png +5% bonus XP You can obtain from Grace's clothing store


Agility Shops

The " Agility Ticket Shop " can be found at home next to the Prayer Alter. This shop only accepts agility tickets as currency!

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The " Master Agility Store " can be found at Brimhaven Area inside the Skilling teleports. This shop only accepts Agility points as currency!

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The " Grace's Graceful Clothing shop " can be found at Barbarian Outpost inside the Skilling teleports. This shop only accepts Marks of Grace as currency!

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Skilling pet

You are able to obtain Giant Squirrel once completed a full lap on any agility course.

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