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Main page/Skill guides/Pure mode/Agility

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General Information

Agility is a skill which gives access to various shortcuts around Grinderscape. Other benefits of the skill include faster run energy restoration and the ability to obtain the graceful outfit.

Note: These xp rates are based on a maxed player.

Gnome Stronghold

  • The Gnome Stronghold Agility Course is the Agility course that most players will start at when planning on training their Agility. This course has no requirements to access and is very easy to follow. Additionally, it is impossible to fail any of the obstacles at this course, so it is not necessary to bring any food. However, some energy potions, super energy potions or stamina potions may be helpful for faster training. You can start here at level 1 agility.

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Obstacle name Experience gained with Pure/Master mode
Log balance 300
Obstacle net 1 150
Tree branch 1 150
Balancing rope 250
Tree branch 2 175
Obstacle net 2 150
Obstacle pipe 750
Exp per lap 1,925


Barbarian Outpost

  • The Barbarian Outpost Agility Course consists of eight obstacles that players can pass in return for Agility experience. Some of the obstacles can be failed by the player, resulting in small amounts of damage. Players with higher Agility have a higher success rate at passing the obstacles, with players unable to fail obstacles at level 93. You can start here at level 35 agility.

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Obstacle name Experience gained with Pure/Master mode
Ropeswing 400
Log balance 450
Obstacle net 450
Balancing ledge 450
Crumbling wall 250
Crumbling wall 2 250
Crumbling wall 3 1,500
Exp per lap 3,750


Draynor Rooftop

  • The Draynor Village Rooftop Agility course can be started by climbing the Rough Wall next to the wheat field north of Draynor's bank and is finished by climbing down a crate off of Ned's house. It is possible to fail the Cross Tightrope 1 and Balance Narrow Wall obstacles during the course, though the chance of failure is low.

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Obstacle name Experience gained with Pure/Master mode
Rough wall 25
Tightrope 440
Tightrope 2 35
Narrow wall 35
Wall 50
Gap 20
Crate 600
Exp per lap 805


Al Kharid Rooftop

  • The Al Kharid Rooftop Agility course can be started by climbing the Rough Wall on the north side of Ellis the Tanner's building and is finished by jumping off a building east of the scimitar shop. Players get 180 experience points from completing the course, which is more evenly spread throughout the course, unlike other agility courses. It is possible to fail the Cross Tightrope 1 and Teeth-grip Zip Line obstacles during the course.

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Obstacle name Experience gained with Pure/Master mode
Rough wall 50
Tightrope 150
Cable 200
Zipline 200
Tropical tree 50
Roof top beams 25
Tightrope 2 75
Gap 1,050
Exp per lap 1,800


Varrock Rooftop

  • The Varrock Rooftop Agility course can be started by climbing the Rough Wall on the east side of the General Store and is finished by jumping off the house south of Lowe's Archery shop. It is possible to fail during Cross Clothes Line and Balance Wall.

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Obstacle name Experience gained with Pure/Master mode
Rough wall 60
Clothes line 105
Gap 85
Wall 125
Gap 2 45
Gap 3 110
Gap 4 20
Ledge 15
Edge 625
Exp per lap 1,190


Canfis Rooftop

  • The Canifis Rooftop Agility Course can be started by climbing the Tall Tree just north of the bank and is finished by jumping off the north side of the bank. There are 2 failable obstacles in this agility course. The first is the jump between the tanner and the general store (Jump Gap 3) and the second is the jump from the inn to the bank (Jump Gap 5).

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Obstacle name Experience gained with Pure/Master mode
Tall tree 50
Gap 40
Gap 2 40
Gap 3 50
Gap 4 40
Pole-vault 50
Gap 5 55
Gap 6 1,200
Exp per lap 1,525


Falador Rooftop

  • The Falador Rooftop Agility Course can be started by climbing the south side wall of the house directly east of the Mining Guild in Falador. Marks of grace can spawn on any of the accessible roofs with flat portions, excluding the first and last roofs and the most western roof of the Mining Guild. It's possible to fail during the "Hand Holds" and "Tightrope 2" sections.

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Obstacle name Experience gained with Pure/Master mode
Rough wall 40
Tightrope 85
Hand holds 225
Gap 100
Gap 2 100
Tightrope 2 225
Tightrope 3 200
Gap 3 125
Ledge 50
Ledge 2 50
Ledge 3 50
Ledge 4 50
Edge 2,200
Exp per lap 3,500


Seers Rooftop

  • The Seers' Village Rooftop Agility Course can be started by climbing up the wall near the entrance of Seer's Village bank and is finished by jumping off the roof of the church, by the Yew trees. There are two locations where the player may fail; Jump Gap 1 and Tightrope Walk. Players who are constantly failing obstacles can take advantage of the altar in the church at the end of the course by having the Rapid Heal prayer active at all times.

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Obstacle name Experience gained with Pure/Master mode
Wall 225
Gap 1 100
Tightrope 100
Gap 2 175
Gap 3 75
Edge 2,850
Exp per lap 3,525


Pollnivneach Rooftop

  • The Pollnivneach Rooftop Agility Course can be started by climbing on the Basket just north-west of the bar south of Pollnivneach and is finished by jumping off the Drying line, north of the city.

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Obstacle name Experience gained with Pure/Master mode
Basket 50
Market stall 225
Banner 325
Gap 175
Tree 375
Rough wall 25
Monkey bars 275
Tree 2 300
Drying line 4,450
Exp per lap 6,200


Rellekka Rooftop

  • At level 85 Agility, players stops failing at the first tightrope. At level 89 Agility, players stop failing the second leap gap too, thus never failing on the course.

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Obstacle name Experience gained with Pure/Master mode
Rough wall 100
Gap 150
Tightrope 200
Gap 2 & Tightrope 2 425
Gap 3 125
Tightrope 3 525
Pile of fish 2,375
Exp per lap 3,965


Ardounge Rooftop

  • The Ardougne Rooftop Agility course can be started by climbing the Wooden Beams outside of the house next to the Gem stall in the southeast corner of the marketplace in East Ardougne. Being the last rooftop course, it has a very high chance of spawning marks of grace, as well as having the highest experience rate per hour.

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Obstacle name Experience gained with Pure/Master mode
Wooden beams 215
Gap 325
Plank 250
Gap 2 105
Gap 3 140
Steep roof 285
Gap 4 2,645
Exp per lap 3,965


Brimhaven Area

  • The Brimhaven Agility Arena is very different to other Agility courses. Instead of running laps around obstacle courses, the Brimhaven Agility Arena sets players the objective to tag ticket dispensers for Agility arena tickets. The Brimhaven Agility Arena consists of 25 pillars, with adjacent pillars being connected via Agility obstacles. 24 of these pillars contain a Ticket Dispenser. Every minute, one of these Ticket Dispensers will be activated, and the player should try to find their way to this activated dispenser by traversing the Agility obstacles as quickly as possible.

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Obstacle name Experience gained with Pure/Master mode
Rope swing 100
Pillar 90
Low wall 40
Log balance 60
Balancing ledge 80
Balancing rope 50
Monkey bars 70
Plank 60
Hand holds 90
Darts 0
Spinning blades 0
Floor spikes 0
Pressure pad 0
Blade 0
Exp per lap 1,060


Pyramid Agility

  • On this course players start at the bottom of a pyramid with the goal of reaching the top, where they are able to collect the pyramid top. Before reaching the top, players will have to successfully traverse each of the five layers of the pyramid. These layers are filled with obstacles however, forcing the player back to the previous layer upon failing to pass them.

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Obstacle name Experience gained with Pure/Master mode
Low wall 125
Ledge 125
Plank 275
Gap 275
Ledge 2 125
Gap 2 275
Gap 3 275
Gap 4 275
Ledge 3 125
Low wall 2 125
Gap 5 275
Low wall 3 125
Ledge 4 125
Gap 6 275
Plank 2 275
Gap 7 275
Low wall 4 125
Gap 8 275
Low wall 5 125
Gap 9 275
Exp per lap 4,300


Wilderness Agility

  • You can start here at level 52 agility. Wilderness agility has the fastest xp, but it's a risk because you can be killed by players.

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Obstacle name Experience gained with Pure/Master mode
Obstacle pipe 1,300
Ropeswing 1,200
Stepping stone 1,000
Log balance 1,050
Rocks 5,650
Exp per lap 10,200

Agility Master

Image Name Location Rewards
RnoQtwc.png Cap'n Izzy No-Beard Brimhaven Agility After completing your Agility task you have the option you recieve Agility points or Coins.

Bonus Experience

Watch the order of the hourly bonus skills to see when agility is the hourly bonus skill.

Item/Boost Effect How to obtain?
Hourly Bonus 50% more XP You have to wait until the Agility bonus starts. You can see the list here.
Voting Bonus Voteticket.png Gives you 25% more agility xp for 1 hour When you redeem your vote, you will get a boost xp for 1 hour. See here how to vote
Graceful Graceful.gif Set effect of +20% XP You can obtain the Graceful Set by buying it Agility master or Grace's Graceful clothing store
Mastery skillcape Skillcape.gif 25 % XP boost (5% hood, 20% cape) You can obtain the Agility cape from the agility store at Brimhaven agility arena
Boots of lightness Bootsoflightness.png +5% XP & Weight reduction You can obtain from Grace's clothing store
Penance gloves Penancegloves.png +5% XP & Weight reduction You can obtain from Grace's clothing store
Spotted/Spottier Cape Spottedcape.png Spottiercape.png +5% bonus XP You can obtain from Grace's clothing store

Agility Shops


The " Agility Ticket Shop " can be found at home next to the Prayer Alter. This shop only accepts agility tickets as currency!

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The " Master Agility Store " can be found at Brimhaven Area inside the Skilling teleports. This shop only accepts Agility points as currency!

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The " Grace's Graceful Clothing shop " can be found at Barbarian Outpost inside the Skilling teleports. This shop only accepts Marks of Grace as currency!

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Skilling pet

You are able to obtain Giant Squirrel once completed a full lap on any agility course.

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