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Main page/Skill guides/Regular mode/Agility
From GrinderScape Wiki
Contents
- 1 General Information
- 2 Gnome Stronghold
- 3 Barbarian Outpost
- 4 Draynor Rooftop
- 5 Al Kharid Rooftop
- 6 Varrock Rooftop
- 7 Canfis Rooftop
- 8 Falador Rooftop
- 9 Seers Rooftop
- 10 Pollnivneach Rooftop
- 11 Rellekka Rooftop
- 12 Ardounge Rooftop
- 13 Brimhaven Area
- 14 Pyramid Agility
- 15 Wilderness Agility
- 16 Agility Master
- 17 Bonus Experience
- 18 Agility Shops
General Information
Agility is a skill which gives access to various shortcuts around Grinderscape. Other benefits of the skill include faster run energy restoration and the ability to obtain the graceful outfit.
Gnome Stronghold
- The Gnome Stronghold Agility Course is the Agility course that most players will start at when planning on training their Agility. This course has no requirements to access and is very easy to follow. Additionally, it is impossible to fail any of the obstacles at this course, so it is not necessary to bring any food. However, some energy potions, super energy potions or stamina potions may be helpful for faster training. You can start here at level 1 agility.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Log balance | 3480 | 1102 |
Obstacle net 1 | 1740 | 522 |
Tree branch 1 | 1740 | 522 |
Balancing rope | 2900 | 928 |
Tree branche 2 | 2030 | 638 |
Obstacle net 2 | 1740 | 522 |
Obstacle pipe | 24360 | 8004 |
Total xp for 1 round | 37990 | 12238 |
Barbarian Outpost
- The Barbarian Outpost Agility Course consists of eight obstacles that players can pass in return for Agility experience. Some of the obstacles can be failed by the player, resulting in small amounts of damage. Players with higher Agility have a higher success rate at passing the obstacles, with players unable to fail obstacles at level 93. You can start here at level 35 agility.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Ropeswing | 4640 | 1508 |
Log balance | 5220 | 1682 |
Obstacle net | 5220 | 1682 |
Balancing ledge | 5220 | 1682 |
Crumbling wall | 2900 | 928 |
Crumbling wall 2 | 2900 | 928 |
Crumbling wall 3 | 2900 | 928 |
Total xp for 1 round | 60900 | 19836 |
Draynor Rooftop
- The Draynor Village Rooftop Agility course can be started by climbing the Rough Wall next to the wheat field north of Draynor's bank and is finished by climbing down a crate off of Ned's house. It is possible to fail the Cross Tightrope 1 and Balance Narrow Wall obstacles during the course, though the chance of failure is low.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Rough wall | 290 | 116 |
Tightrope | 464 | 116 |
Tightrope 2 | 406 | 116 |
Narrow wall | 406 | 116 |
Wall | 580 | 174 |
Gap | 232 | 116 |
Crate | 6960 | 2262 |
Total xp for 1 round | 9338 | 3016 |
Al Kharid Rooftop
- The Al Kharid Rooftop Agility course can be started by climbing the Rough Wall on the north side of Ellis the Tanner's building and is finished by jumping off a building east of the scimitar shop. Players get 180 experience points from completing the course, which is more evenly spread throughout the course, unlike other agility courses. It is possible to fail the Cross Tightrope 1 and Teeth-grip Zip Line obstacles during the course.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Rough wall | 580 | 174 |
Tightrope | 1740 | 522 |
Cable | 2320 | 754 |
Zipline | 2320 | 754 |
Tropical tree | 580 | 174 |
Roof top beams | 290 | 116 |
Tightrope 2 | 870 | 232 |
Gap | 12180 | 3944 |
Total xp for 1 round | 20880 | 6670 |
Varrock Rooftop
- The Varrock Rooftop Agility course can be started by climbing the Rough Wall on the east side of the General Store and is finished by jumping off the house south of Lowe's Archery shop. It is possible to fail during Cross Clothes Line and Balance Wall.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Rough wall | 696 | 174 |
Clothes line | 1218 | 348 |
Gap | 986 | 290 |
Wall | 1450 | 464 |
Gap 2 | 522 | 116 |
Gap 3 | 1276 | 406 |
Gap 4 | 232 | 116 |
Ledge | 7424 | 2436 |
Edge | 0 | 0 |
Total xp for 1 round | 13804 | 4350 |
Canfis Rooftop
- The Canifis Rooftop Agility Course can be started by climbing the Tall Tree just north of the bank and is finished by jumping off the north side of the bank. There are 2 failable obstacles in this agility course. The first is the jump between the tanner and the general store (Jump Gap 3) and the second is the jump from the inn to the bank (Jump Gap 5).
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Tall tree | 580 | 174 |
Gap | 464 | 116 |
Gap 2 | 464 | 116 |
Gap 3 | 580 | 174 |
Gap 4 | 464 | 116 |
Pole-vault | 580 | 174 |
Gap 5 | 638 | 174 |
Gap 6 | 13920 | 4582 |
Total xp for 1 round | 17690 | 5626 |
Falador Rooftop
- The Falador Rooftop Agility Course can be started by climbing the south side wall of the house directly east of the Mining Guild in Falador. Marks of grace can spawn on any of the accessible roofs with flat portions, excluding the first and last roofs and the most western roof of the Mining Guild. It's possible to fail during the "Hand Holds" and "Tightrope 2" sections.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Rough wall | 464 | 116 |
Tightrope | 986 | 290 |
Hand holds | 2610 | 812 |
Gap | 1160 | 348 |
Gap 2 | 1160 | 348 |
Tigherope 2 | 2610 | 812 |
Tightrope 3 | 27840 | 754 |
Gap 3 | 1450 | 464 |
Ledge | 580 | 174 |
Ledge 2 | 580 | 174 |
Ledge 3 | 580 | 174 |
Ledge 4 | 580 | 174 |
Edge | 0 | 8410 |
Total xp for 1 round | 40600 | 12702 |
Seers Rooftop
- The Seers' Village Rooftop Agility Course can be started by climbing up the wall near the entrance of Seer's Village bank and is finished by jumping off the roof of the church, by the Yew trees. There are two locations where the player may fail; Jump Gap 1 and Tightrope Walk. Players who are constantly failing obstacles can take advantage of the altar in the church at the end of the course by having the Rapid Heal prayer active at all times.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Wall | 2610 | 812 / 19952 (varies) |
Gap 1 | 1160 | 812 / 19952 (varies) |
Tightrope | 1160 | 812 / 19952 (varies) |
Gap 2 | 2030 | 812 / 19952 (varies) |
Gap 3 | 870 | 812 19952 (varies) |
Edge | 33060 | 812 / 19952 (varies) |
Total xp for 1 round | 40890 | 24012 |
Pollnivneach Rooftop
- The Pollnivneach Rooftop Agility Course can be started by climbing on the Basket just north-west of the bar south of Pollnivneach and is finished by jumping off the Drying line, north of the city.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Basket | 580 | 174 |
Market stall | 2610 | 812 |
Banner | 3770 | 1218 |
Gap | 2030 | 638 |
Tree | 4350 | 1392 |
Rough wall | 290 | 116 |
Monkey bars | 3190 | 1044 |
Tree 2 | 3480 | 1102 |
Drying line | 51620 | 16994 |
Total xp for 1 round | 71920 | 23440 |
Rellekka Rooftop
- At level 85 Agility, players stops failing at the first tightrope. At level 89 Agility, players stop failing the second leap gap too, thus never failing on the course.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Rough wall | 1160 | 348 |
Gap | 1740 | 522 |
Tightrope | 2320 | N / A |
Gap 2 & tightrope 2 | 4930 | N / A |
Gap 3 | 1450 | N / A |
Tightrope 3 | 6090 | N / A |
Pile of fish | 27550 | N / A |
Total xp for 1 round | 45240 | N / A |
Ardounge Rooftop
- The Ardougne Rooftop Agility course can be started by climbing the Wooden Beams outside of the house next to the Gem stall in the southeast corner of the marketplace in East Ardougne. Being the last rooftop course, it has a very high chance of spawning marks of grace, as well as having the highest experience rate per hour.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Wooden beams | 2494 | N / A |
Gap | 3770 | N / A |
Plank | 2900 | N / A |
Gap 2 | 1218 | N / A |
Gap 3 | 1624 | N / A |
Steep roof | 3306 | N / A |
Gap 4 | 30682 | N / A |
Total xp for 1 round | 45994 | N / A |
Brimhaven Area
- The Brimhaven Agility Arena is very different to other Agility courses. Instead of running laps around obstacle courses, the Brimhaven Agility Arena sets players the objective to tag ticket dispensers for Agility arena tickets. The Brimhaven Agility Arena consists of 25 pillars, with adjacent pillars being connected via Agility obstacles. 24 of these pillars contain a Ticket Dispenser. Every minute, one of these Ticket Dispensers will be activated, and the player should try to find their way to this activated dispenser by traversing the Agility obstacles as quickly as possible.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Rope swing | 1160 | N / A |
Pillar | 1044 | N / A |
Low wall | 464 | N / A |
Log balance | 696 | N / A |
Balancing ledge | 928 | N / A |
Balancing rope | 580 | N / A |
Monkey bars | 812 | N / A |
Plank | 696 | N / A |
Hand holds | 1044 | N / A |
Darts | 0 | N / A |
Spinning blades | 0 | N / A |
Floor spikes | 0 | N / A |
Pressure pad | 0 | N / A |
Blade | 0 | N / A |
Pyramid Agility
- On this course players start at the bottom of a pyramid with the goal of reaching the top, where they are able to collect the pyramid top. Before reaching the top, players will have to successfully traverse each of the five layers of the pyramid. These layers are filled with obstacles however, forcing the player back to the previous layer upon failing to pass them.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Low wall | 1450 | 464 |
Ledge | 1450 | 464 |
Plank | 3190 | 1044 |
Gap | 3190 | 1044 |
Ledge 2 | 3190 | 1044 |
Gap 2 | 3190 | 1044 |
Gap 3 | 3190 | 1044 |
Gap 4 | 3190 | 1044 |
Ledge 3 | 1450 | 464 |
Low wall 2 | 1450 | 464 |
Gap 5 | 3190 | 1044 |
Low wall 3 | 1450 | 464 |
Ledge 4 | 1450 | 464 |
Gap 6 | 3190 | 1044 |
Plank 2 | 3190 | 1044 |
Gap 7 | 3190 | 1044 |
Low wall 4 | 1450 | 464 |
Gap 8 | 3190 | 1044 |
Low wall 5 | 1450 | 464 |
Gap 9 | 3190 | 1044 |
Total xp for 1 round | 49880 | 16240 |
Wilderness Agility
- You can start here at level 52 agility. Wilderness agility has the fastest xp, but it's a risk because you can be killed by players.
Obstacle name | Experience gained with regular mode | Experience gained with classic mode |
---|---|---|
Obstacle pipe | 15080 | 4930 / 39382 (varies) |
Ropeswing | 13920 | 4582 / 39034 (varies) |
Stepping stone | 11600 | 3828 / 38280 (varies) |
Log balance | 12180 | 4002 / 38454 (varies) |
Rocks | 65540 | 4350 / 38802 (varies) |
Total xp for 1 round | 118320 | 56144 (always) |
Agility Master
Image | Name | Location | Rewards |
---|---|---|---|
Cap'n Izzy No-Beard | Brimhaven Agility | After completing your Agility task you have the option you recieve Agility points or Coins. |
Bonus Experience
Watch the order of the hourly bonus skills to see when agility is the hourly bonus skill.
Item/Boost | Effect | How to obtain? |
---|---|---|
Hourly Bonus | N / A | You have to wait until the Agility bonus starts. You can see the list here. |
Voting Bonus | Gives you 25% more agility xp for 1 hour | When you redeem your vote, you will get a boost xp for 1 hour. See here how to vote |
N / A | You can obtain the Graceful Set by buying it Agility master or Grace's Graceful clothing store | |
N / A | You can obtain the Agility cape from the skillcape store @::shops |
Agility Shops
The " Agility Ticket Shop " can be found at home next to the Prayer Alter. This shop only accepts agility tickets as currency!
The " Master Agility Store " can be found at Brimhaven Area inside the Skilling teleports. This shop only accepts Agility points as currency!
The " Grace's Graceful Clothing shop " can be found at Barbarian Outpost inside the Skilling teleports. This shop only accepts Marks of Grace as currency!